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SpeedAnimalHospitalEscape
Checked 2026-10-03

+1 Speed Animal Hospital Escape Tier List

This tier list ranks progression priorities — the decisions a player actually makes — not unnamed characters. Every grade carries its evidence and its confidence level; the C-tier entry is C because the evidence does not exist yet.

Method in one line: value-per-effort against the documented loop (every step gives +1 speed. races, leaderboards), weighted by evidentiary support. The game's documented layer is one mechanic line, a 19-pass store catalog, and temporary event windows — everything ranked below points at exactly which piece of that layer justifies it.

The ranking

Four priorities, graded

S is reserved for actions that are fully documented and free; A for high-value actions resting on documented loop lines; C for the things players ask about that have no public numbers.

SConfirmed by the official description

Consistent movement

Speed growth

Every step directly adds one Speed, so held movement is the only progression action that works for every account, every session, at zero cost. It is also the only action whose rate the game documents outright — one step, one Speed, no asterisk.

Official description line "Every step = +1 Speed" (tracked copy, checked 2026-10-03).

Every sessionEvery budget
AEarly gameplay tip

Route learning

Escape preparation

A cleaner route converts earned Speed into finished runs: fewer corrections, fewer stalls, more steps per minute on the same course. It costs nothing but attention, and it compounds — the line you learn is the line you race.

Derives from the documented loop (walk, race, leaderboards); route specifics are learned in-game.

New playersSession quality
AEarly gameplay tip

Race timing

Competition

Entering a race with a decided Speed cushion beats entering on impulse: the cushion is measurable, the calculator prices it in exact steps, and leaderboards reward the repeatable setup over the lucky sprint.

Racing and leaderboards are documented loop lines; cushion sizing is player arithmetic.

Friend racesLeaderboard attempts
CHeld until evidence exists

Character speculation

Update watch

The game's only named character — the Ratthew (OP!) companion gamepass (299 Robux) — has no documented stats anywhere public, and the tracked surfaces list no roster or level set. There is nothing to rank yet, and we would rather say so than invent tiers.

Gamepass catalog with no stat fields (Rolimon's, checked 2026-10-03); no roster in any tracked description line.

Future updates
Store tier

If you tier the gamepasses, tier the prices

The catalog is the one place the game publishes numbers, so value is checkable (Rolimon's, checked 2026-10-03). Cheapest entry: 2X Speed at 3 Robux.

Top value

2X Speed — 3 Robux. The flattest price-per-multiplier rung on the whole Speed ladder and the cheapest pass in the game.

Situational

2X Wins — 9 Robux for players already winning races; Slot 4 — 79 Robux for full-lobby regulars. Great niches, wrong first buys.

Wait for numbers

Ratthew (OP!) — 299 Robux and no documented stats. A companion with no public sheet is a purchase decision you cannot check yet.

Prices are the documented layer; in-session payoff is not — the game publishes no stacking or payout formulas. The full ladder with steps-per-multiplier arithmetic lives in the progression guide.

Change triggers

What would move these grades

A tier list is only honest if it says what would change it.

FAQ

Tier-list questions

Why isn't this a character tier list?

Because the game has no public character roster to rank. Its only named character is Ratthew, a companion sold as a gamepass with no documented stats. Ranking unnamed or stat-less characters would be fiction — so this page ranks the things a player actually controls, with evidence attached.

What does a tier grade here?

Value per effort against the documented loop (every step = +1 Speed, races, leaderboards), weighted by how well-supported the claim is. S-tier must work for every player with zero cost and full documentation; lower tiers either serve narrower goals or rest on thinner evidence.

What would change this list?

Three concrete triggers: a published character roster with stats, a documented race-reward system, or a new gamepass tier beyond the current 19. Any of those would get ranked with a dated source the day they appear.

Is the cheapest gamepass really the best value?

At documented prices, 2X Speed (3 Robux) is the flattest price-per-multiplier rung on the ladder and the cheapest entry — that is arithmetic on the store list, not a gameplay verdict. Whether any multiplier is worth it depends on how many steps your week actually holds, which the progression guide helps you price.

Next action

Turn the S-tier rule into a number

The calculator converts any target into the exact step count the S-tier habit produces.

Scale context: 6,263,416 visits and a 97.426% rating per the tracker (checked 2026-10-03).